foobar2000

Releases of XAudio2 output

0.4.2 current version, released on: 2024-03-14

  • Fixed a pause behavior bug introduced with changes done in version 0.4.

0.4.1 released on: 2024-03-12

  • Hotfix to revert buffer sizes to original. Larger buffers caused slow seeking with smooth fader enabled.

0.4 released on: 2024-03-12

  • Added handling of custom channel mapping.
  • Fixed the output missing very last samples (callbacks claim audio ends before all samples are actually heard).
  • Added support for latest output API additions in foobar2000 v2.2.
  • Improved efficiency.

0.3.6 released on: 2024-03-11

  • Fixed a new buffering bug introduced in 0.3.5, beginning of playback was incorrect.
  • Changed the component to refuse new samples until buffer has plenty of free space to prevent foobar's playback thread from stalling.

0.3.5 released on: 2024-03-11

  • Fixed playback always starting at full volume.
  • Fixed old buffer contents briefly playing at format transitions and at the end of playback.
  • Fixed slow seeking under certain situations.

0.3.4 released on: 2024-02-21

  • Fixed glitches when channel count changes on the fly.

0.3.3 released on: 2024-02-14

  • Added better error messages for missing output devices.
  • Testing a workaround for a rare issue where playback is badly glitched.

0.3.2 released on: 2024-02-11

  • Master voice is now initialized with default sample rate if source sample rate is not valid. Specs state sample rate must be a multiple of 100 - using for example 22050 Hz works, but the audio quality is horrible.

0.3.1 released on: 2024-02-10

  • XAudio2 callbacks seem to stop being called when spatial processor is removed during playback. Added a workaround to prevent playback from stopping in such situations.

0.3 released on: 2024-02-10

  • Fixed a bug that prevented playback from being able to start from paused state.
  • Changed flush on seek to clear more playback state to prevent glitches.
  • Increased the amount of data sent to XAudio2 at once to help prevent glitches.
  • Added reporting about XAudio2 engine detected dropouts at the end of playback even for non-debug version.
  • Switched to XAudio2 redist to add support for older OS versions all the way back to Windows 7.