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OpenMPT Module Decoder
By: Peter
This component decodes modules, or music files combining both samples and sequence data and effects, using libopenmpt. Its version number is usually derived from the associated libopenmpt version, with a plus sign and trailing number if I add any extra commits following a library update. It supports files in the following formats: .MPTM, .MOD, .S3M, .XM, .IT, .669, .AMF, .AMS, .C67, .DBM, .DIGI, .DMF, .DSM, .DTM, .FAR, .IMF, .ICE, .J2B, .M15, .MDL, .MED, .MMS, .MT2, .MTM, .NST, .OKT, .PLM, .PSM, .PT36, .PTM, .SFX, .SFX2, .ST26, .STK, .STM, .STP, .ULT, .WOW, .GDM, .MUS, .FMT, SymMOD, DSym, and .STX. It also supports Ian Luck's .MO3 compressed format with MP3, Ogg Vorbis, or ADPCM samples, and it also supports arbitrary archive formats with the extensions of .MDZ, .MDR, .S3Z, .S3R, .XMZ, .ITZ, or .MPTMZ, assuming foobar2000's Archive Support plugin is installed, or any other archive plugin.
https://lib.openmpt.org/doc/changelog.html
https://lib.openmpt.org/doc/changelog.html
Current version: 0.8.3, released on 2025-09-23
Change log:
- libopenmpt update.
Supported systems: Windows 32-bit, Windows 64-bit, macOS.
Works with foobar2000 v2.0 and newer
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Tags: Amiga, decoder, demoscene, game music